Flyover Country

Aaron Brethorst on Politics, User Experience, and Photography. I like sushi.

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Entries from October 2006

Motorola Unveils a ‘Dumb’ Phone

October 31st, 2006 · No Comments

It seems almost painfully obvious, in a way, but some people don’t actually want more features, doodads, gizmos, or gewgaws sticking out of their phone (admittedly, I’m not one of them: I still want GPS, 3G data, Wi-Fi, and a qwerty keyboard on my Windows Mobile phone). For them, Motorola has just unveiled the Motofone, [...]

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Tags: Innovation

Emerging Fully Formed from Steve Jobs’ Forehead

October 30th, 2006 · No Comments

Steven Levy has one of the most sycophantic and interesting articles about the iPod I’ve ever read up on Wired this month. The article sheds light on a number of interesting and new-to-me aspects of the iPod’s creation, like this anecdote about power buttons:
When one of the designers said that obviously the device should have [...]

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Tags: Apple

Letterman rocks

October 29th, 2006 · No Comments

You’re trying to put words in my mouth just the way you put artificial facts in your head.
Crooks and Liars has the Letterman interview of Bill O’Reilly up. Good stuff.

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Tags: Uncategorized

HTML to be incrementally improved

October 29th, 2006 · No Comments

Apparently, the W3C just isn’t getting enough uptake on XHTML, because it’s simply too hard to shove people in the right direction:
The attempt to get the world to switch to XML, including quotes around attribute values and slashes in empty tags and namespaces all at once didn’t work. The large HTML-generating public did not move, [...]

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Tags: Web Design

Flash Lite 2.1 Preview for Windows Mobile 5

October 29th, 2006 · No Comments

Apparently, I’m late to get on the bandwagon, but I just found out that Adobe released a preview of Flash Lite 2.1 for Windows Mobile 5 last month. I think this is a pretty big deal. With this, you’re now able able to deploy Flash content on Symbian, Windows Mobile, BREW, NTT DoCoMo i-mode, and [...]

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Tags: Windows Mobile

Cheer up, emo kid!

October 28th, 2006 · No Comments

I dyed my hair black for halloween earlier today. I also bought black eyeliner and the world’s ugliest button up sweater. I am, god’s word, being an emo kid for halloween. In a few minutes, I am going to wander over to QFC and buy a six pack of PBR to fully accessorize the outfit. [...]

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Tags: Uncategorized

Unexpected value in paper prototyping

October 28th, 2006 · No Comments

Jan Miksovsky talks about unexpected value found in ‘crude’ prototyping:
A counter-intuitive principle of soliciting early design feedback is that people reviewing a highly polished design may concentrate on superficial details and overlook fundamental issues.
For as long as I’ve been doing Ux work (about four years, now, since I was in college and an [...]

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Tags: UI Design

The other 90%

October 27th, 2006 · No Comments

One of my favorite adages in software development is that the first 90% of your project takes 90% of the time; The last 10% takes the other 90% of the time (my other favorite is “time, quality, features: pick two”). I discovered this firsthand a little over three years ago when I was deathmarching towards [...]

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Tags: Windows

Six years, one face

October 26th, 2006 · No Comments

A guy I work with just forwarded this onto me. It’s a bit outside the scope of “UI Design,” but still interesting. Noah Kalina has taken pictures of himself everyday for the past six years, every one of which is archived on his website and also in video form on Motion Abbey.

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Tags: Innovation

Suing for Accessible Surfing

October 25th, 2006 · 1 Comment

From the Associated Press:
Last month a federal judge in California allowed the [National Federation for the Blind's] case [suing Target Corp. for an accessible web site] to proceed, rejecting Target’s argument that its Web site wasn’t subject to the Americans With Disabilities Act, a 1990 law that requires retailers and other public places to make [...]

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Tags: Accessibility